One descent. Endless bosses. No mercy. A pocket roguelite that lives in your browser, click play, fight, die, upgrade, repeat. Play the real game, full size.
The Descent
Each boss has three escalating phases of bullet patterns. Clear all six and the dungeon loops back, harder every time.
Features
A proper roguelite loop compressed into a single screen. Quick sessions, real progression, nothing to install.
Every floor is a boss. Arrows sweep from walls, spirals rain from above, skulls spiral inward. Dodge or die.
Earn XP by fighting and moving. Pick blessings like Sharp Arrows, Swift Boots or War Volley+ each level.
Death banks your gold. Spend it between runs on permanent upgrades, more hearts, faster shots, stronger Smite.
A rechargeable shield blocks one hit. Build Faith, then unleash Holy Smite to clear the screen and gut the boss.
Ice Nova, Fire Bolt, Chain Bolt, Poison Cloud, Bone Barrage, Determination, spend rune charges for tactical bursts.
No access to tabs, history or browsing data. No analytics, no accounts. Everything saves locally. Just a game.
The Loop
Drop into the dungeon with your base stats plus any Altar upgrades. The boss is already awake.
Each floor is one boss with three phases. Dodge the patterns, loose arrows, unleash War Volley and Holy Smite.
After each boss, pick a reward, heal, gold, charges or a stat boost. Between levels, choose a blessing.
Death banks your gold. Spend it at the Altar, then descend again. Every run starts a little stronger.
Controls
Play a quick run right here, or grab the source on GitHub.